CURRICULUM
LINKS for RIGHT AND WRONG
All of these plays
encourage Thinking Processes which are part of
interdisciplinary learning and there’s considerable
crossover into Information and Communications Technology
in the ways in which the plays can be adapted into other
mediums.
PLAY
1. ANTARCTIC - COOL OR WHAT?
Many schools are studying
Antarctica as a unit because of the polar setting (2007 is
International Polar Year: Arctic and Antarctic). This play
stresses eco-challenges so it can be used across curricula.
It is specifically relevant to:
Maths:
navigation, time zones, counting penguin/wildlife colonies,
recording temperatures, recording animal sightings,
estimating & projections of food requirements for wildlife.
Satellite tracking of wildlife, especially marine: ele-seal
& penguins.
Environment:
Icebergs, wildlife. Marine life, oceans, global warming,
temperature and availability of water. Physical and
psychological effects on people of living & working in an
isolated base and having 24 hour darkness. Communication by
celestial navigation, satellite and GPS. Appropriate safety
clothing for extreme conditions.
Science:
biology, astro-physics, meteorology, polar medicine. Using
GPS for exploration, expeditions and weather. Satellite
tracking of wildlife and icebergs. Search & Rescue & Fire
training. Why is fire a threat in Antarctica (no water)
English:
Linguistics and where words originate. Antarctic Dictionary
which has origins of words such as ‘quad’, ‘white-out’ and
‘manhole’ and many words for ice.
Humanities
& S.O.S.E. Peer group
pressures and restrictive impact of weather via 24 hour
light or darkness. Celebrations and survival skills like a
sense of humour. Technical skills required to work in a
polar climate. Who are ‘tradies’ and ‘boffins’ and what do
they do? Which trades are required in Antarctica? What is a
‘dieso’ etc? Scientific jobs in Antarctica. What does a Comm
God do?
L.O.T.E. In what ways
do marine life communicate: eco-location & whales?
Civics
& Citizenship:
Law of the Sea. Who is responsible for Antarctica? Which
nations are involved in Antarctica with bases and other
rights and which languages are spoken? French, Chinese,
Norwegian & Australian colloquialisms.
Across Media
Resources:
‘Antarctic Writer on Ice’
Isbn 1 86335090X (Common Ground Publishers
www.booksonwriting.com.)an e-book with colour photos as well
as a conventionally printed book, on audio (www.louisbrailleaudio.com)
and in Braille.
‘Antarctica’s Frozen
Chosen’ (Lothian), ISBN 0 7344 0519 7 YA (Young Adult) an
eco thriller especially appealing to ‘young blokes’.
Nominated for Davitt crime writers award 2004. Selected for
Premier’s Reading Challenge .State Library of Victoria Top
150 titles. Serialised on Radio RPH Children’s Hour 2004-5m
Audio version available from www.louisbrailleaudio.com
email: lba.sales@nils.org.au Order from www.panmacmillan.com
‘Antarctic Dad’ (Lothian)
ISBN 0-780734408501 illus Kevin Burgemeestre with free
downloadable classroom playscript and model ice ship from
www.hazeledwards.com.
Audio
Auslan Videos/DVD &
photographic stories have included’ ‘My Gran’s Gone to
Antarctica’ and ‘The Lachieberg’ (Auslan signed videos for
College for the Deaf which WON the 2005 Educational
Excellence in Innovation Award) Contact [kaystevens@optusnet.com.au)
PLAY 2. FAIRYTALE
CASTING AGENCY.
Interdisciplinary
thinking Processes:
Often satirical
songs, rhymes and jokes are used to show how people think
when they can’t be open about it. They make some political,
social or economic statement that disagrees with present
practices. The characters in this play display various
attitudes to change.
The issue of bankruptcy can be linked to maths but also to
personal responsibility about money and the wider issues of
national economies.
Maths:
What can you earn per hour at a part-time or casual job?
What if you spend more than you earn? Balancing a budget.
Assets and liabilities. Credit cards. Taking out a loan?
How interest rates work. Mobile phone bills. Mortgages.
Bankruptcy. What happens if a person is declared bankrupt?
What if a country’s economy goes bankrupt? World Bank?
Foreign Aid? Should wealthier countries help third world
countries? How? Why?
Environment:
Are there some jobs than will no longer be around in ten
years? Which ones and why? Sunset industries: printing.
Students can be asked to contrast life in contemporary
cities and office buildings versus those pre-technological
forests where our characters supposedly lived.
Technology:
The effects of technology on work practices. A survey of how
students react to a change in a school procedure:
publication of exam results online.
Design & The Arts::
Making a commercial for different mediums e.g. radio, TV,
within time and budget limits. Other forms of advertising.
Graffiti? Online? Web chats? Text? Include song lyrics.
Cartoons. Animation.
Science:
What power sources suddenly changed? If electricity or oil
were no longer available? What changes would have to be
made? Wind, nuclear or solar power? How have recent
scientific or electronic inventions changed the workplace:.
e-mail, text, web chats, digital photos, downloading music,
ergonomic chairs, air-conditioning systems where infection
can spread fast within a big building? Quarantine
regulations?
English:
Linguistics and researching where rhymes and fairy tales
originate. Examine the use of satire to make a political and
sociological statement. Cartoons. Manga comics. Argue for
change in the workplace. Argue against any change in the
workplace.
LOTE:
Comparative study of fairytales in different languages and
cultures: Cinderella.
S.O.S.E.
Peer group pressures and their restrictive impact.
Celebrations and workplace survival skills like a sense of
humour or willingness to change.
Survey local
changes by students, staff, council or government which have
impacted upon students: transport regulations, ID cards.
Health& Physical Education:
Event- manage a ‘Healthy Change’ food fashion parade
choreographed with appropriate exercises or dances and
rehearse with an MC. (Master or Mistress of ceremonies)
Before and After.
PLAY
3. REBORN?
Interdisciplinary Thinking Processes:
Maths & Technology:
Design the perfect waiting room. It could be a doctors’ or
dentists’ waiting room or one for a job interview
or transport such as a bus.
Consider lighting, furniture, types of walls (one
way/ see through?), roof, exits and entrances,
entertainment or distractions and any notices/instructions
on the wall or elsewhere. A model could be constructed in
any medium (screen,
scale model or any other form of technology) Trial
your model with someone who has been in such a waiting room
recently. Evaluation. What changes might you now
make?
Environment:
Students can be asked to contrast life in contemporary
cities versus medieval times when everyone believed in an
afterlife as a reward or a punishment for their life on
earth.
Science:
How have recent scientific inventions changed religious
belief? Some introduction to the work of physicists who
suggest the existence of a ‘divine creator’.
English:
In Greek drama, choruses were often used to voice questions
or worries by the general public. How is this done today?
Talkback radio? SMS? If a student has strong beliefs on an
issue, where can they share those ideas?
Personal learning:
For those who claim no religion, what is the difference
between agnostic and atheist? How would you describe your
own religious beliefs? Census. Check the religious
distribution within Australia. In what ways has it changed
in the past decade?
S.O.S.E.
Comparative religions. Major beliefs? Major practices?
Taboos? Extremists and moderates? What’s the difference
between a sect and a religion? Where religious beliefs have
originated. Examine the use of religion. Can a State have a
religion? What happened when politics and religion
conflict? Peer group pressures to behave in certain ways.
Rebellion against family religion or culture. What form does
this take?
Civics
and Citizenship:
Baggage: Survey class to find out the three personal items
they could not do without. Survey: How often have students
volunteered in the community doing something for strangers
in the past year?
PLAY 4. COPYRIGHT OR WRONG?
Interdisciplinary Thinking Processes:
The issue of
intellectual property, who owns it and how it can be copied,
overlaps into the interdisciplinary learning areas listed
above
Music:
History of various music genres. When does a tune or song
move into public domain? Old enough? Well known enough? Or
when copyright lapses? Ease of copying? New technology for
copying music , movies etc.
Technology:
The effects of technology on songs and recordings. If you
have the technology to copy, should you? In what ways could
creators be paid for their work?
Maths:
Interview techniques. Survey how many students have made
illegal copies? To what extend can you trust their answers?
How do you evaluate a questionnaire on a controversial or
illegal issue? Costing tickets for gigs. What percentage
goes to the performers? Management? Backers?
Environment:
Students can be asked to consider the artificial
environments of recording studios and concert venues.
Impact of level of noise on hearing.
Science:
How have recent scientific inventions changed what we listen
to? Ipod? Downloads? How many copies can be made without
devaluing the original? Technically? Morally? What is a
pirated copy? What is a licence?
English:
Linguistics and how songs are created. Examine the use of
song to make a political and sociological statement. How
does intellectual property work? Research new words ,
acronyms or abbreviations which relate to new media:
podcasting, I.P.
S.O.S.E.
Discuss what intellectual property is all about. Who owns
your short story? Family photographs? If something is
published on the Internet, do you have to pay to use it?
How do you evaluate whether information on the internet is
accurate?
PLAY 5.
INSECTA
Interdisciplinary Thinking Processes:
Maths & Design:
Investigate what proportion of all life is insect. Construct
graphs/diagrams/charts/ computer games to illustrate this.
Environment:
Make a model city from any period or for any population.
Students can be asked to contrast life in contemporary
cities and office buildings versus those pristine
environments where our characters live.
Technology:
The effects of technology on our fauna and flora. Phone
towers. Waste Dumps. Radioactive waste.
Science:
Endangered species. Adopt a species for study. Who decides
if they’re worth saving? International Wildlife Fund. Has
science shown us how to protect rare species?Are any humans
also endangered? Genetic inheritances. Infections.
Pandemics. Which insects might spread infection?
Civics:
Voting.
Elections. Effectiveness of methods of counting
preferences. First past the post. Preferential.
Responsibility for others. Swinging voters. Electioneering.
What standing as a candidate involves.
English:
What do professional lobbyists do? How lobby groups argue.
Argue for all three lobby groups. Argue against them.
Discuss the role of the chair.
S.O.S.E.
Group pressures and their impact.
Thinking
Processes:
within Interdisciplinary learning are especially relevant to
this play since the insect characters enable students to
discuss from a different perspective. |